- page MSSEnv
- Add Madras
- page MSSEnv
- add coding section
- page MSSEnv
- see coding for windows __declspec(dllexport), __declspec(dllimport) ...
- Class ViewerNS::BaseViewer
- the MeshSequence should be in this class
- Class ViewerNS::BaseViewer
- add osd information display
- Global ViewerNS::BaseViewer::load (const QString &basename)=0
- Is this still necessary.
- Class OpenMesh::IO::binary< T >
- Complete documentation of members
- Global ViewerNS::GLViewer::load (const QString &basename M_UNUSED)
- Is this still necessary
- Class LoaderObj
- c++ code please
- Class MainWindow
- autogenerated menu (see MGLSketch)
- Class MainWindow
- switch to a mdi application
- Class MainWindow
- toolbar, statusbar...
- Class MeshNS::MeshSequence
- Template it ?
- Class MeshNS::MeshSequence
- : add support for loading progressive (should adapt the parser) mesh
- Class OpenMesh::Decimater::ModBaseT< DecimaterType >
- "Tutorial on building a custom decimation module."
- Class ParserNS::Parser< V, F, C >
- add progressive loading Parser<V,F> parser(path); // file will be written in path // if segementation has to be written, setSegmentation has to called before write parser.setSegmentation(segmentations); parser.write(meshsequencetype, numberofframe, verts,faces);
- Global ParserNS::Parser::write (const MeshSequenceType &type, const int &frame, const C< C< V > > &verts, const C< C< F > > &faces)
- add details !!
- Class PluginLoader
- Really make this a plugin (Already have the code, just insert...).
- Global PluginLoader::PluginLoader (const std::string &ext)
- add support for multiple extension
- Global PluginLoader::setPath (const std::string &path)
- : use boost::filesystem
- Class SegmentationNS::Segmentation
- Treat nbRequested && nbcluster
- Class SegmentationNS::Segmentation
- add details
- Global SegmentationNS::Segmentation::addCluster (const Cluster &cluster)
- sould be made virtual to be inherited (same for other getter)
- Global SegmentationNS::Segmentation::segment ()
- add pre and post function
- Global SegmentationNS::Segmentation::operator== (const Segmentation::Segmentation &seg)
- simplified operator==, for Now. improve it
- Class ViewerNS::SegmentViewer
- clear segmentations, clear mesh, see update things...
- Class ViewerNS::SegmentViewer
- add method to force recomputation
- Global ViewerNS::SegmentViewer::SegmentViewer (MeshNS::MeshSequencePtr *mesh, QWidget *parent=0)
- base class
- Global ViewerNS::SegmentViewer::load (const QString &basename M_UNUSED)
- Is this still necessary
- Class OpenMesh::VDPM::VFront
- VFront documentation
- Class OpenMesh::VDPM::VHierarchyNode
- Complete documentation
- Class OpenMesh::VDPM::VHierarchyWindow
- VHierarchyWindow documentation
- Class ViewerNS::Viewer
- add a real MainWindow with menu and toolbar
- Class OpenMesh::VDPM::ViewingParameters
- ViewerParameters documentation
- File main.cc
- add a page describing the project and madras
- File main.cc
- plugin system
- File main.cc
- Boostify ? (sharedpointer..)
- File main.cc
- addwarning on the gui
- File main.cc
- cgal or backend mesh?
- File main.cc
- mdi apps ? of efficient
- File main.cc
- update documentation and correct math part
- File log.h
- name of the file to be stored?
- File log.h
- log_exit intern to log_class ?
- Global MeshNS::loadMesh (PolyhedronPtr p, std::vector< SimpleVertex > verts, std::vector< SimpleFace > faces)
- template it on container
- Global MeshNS::ConstFaceHalfEdgeIter
- add documentation
- Global MeshNS::ConstFaceIter
- add documentation
- Global MeshNS::ConstFaceVertexIter
- add documentation
- Global MeshNS::ConstVertexIter
- add documentation
- Global MeshNS::EdgeIter
- add documentation
- Global MeshNS::Face
- add documentation
- Global MeshNS::FaceHalfEdgeIter
- add documentation
- Global MeshNS::FaceIter
- add documentation
- Global MeshNS::FaceVertexIter
- add documentation
- Global MeshNS::Halfedge
- add documentation
- Global MeshNS::Normal
- add documentation
- Global MeshNS::Point
- add documentation
- Global MeshNS::PolyhedronPtr
- add documentation
- Global MeshNS::Vertex
- add documentation
- Global MeshNS::VertexIter
- add documentation
- Global MeshNS::drawMeshWithVertexColor (const Polyhedron &polyhedron, const RenderMode &mode)
- implement
- Global MeshNS::v1 (const Polyhedron &p, const Polyhedron::Face &f)
- add the equivalent function for vertex
- Global MeshNS::v2 (const Polyhedron &p, const Polyhedron::Face &f)
- add the equivalent function for vertex
- Global MeshNS::v3 (const Polyhedron &p, const Polyhedron::Face &f)
- add the equivalent function for vertex
- Global MeshNS::vX (const Polyhedron &p, const Polyhedron::Face &f, int x)
- throw a real exception ...
- Global MeshNS::vX (const Polyhedron &p, const Polyhedron::Face &f, int x)
- add the equivalent function for vertex
- Namespace GraphNS
- Will have to be resurrected
- Namespace MathNS
- Look Eigen2
- Namespace MathNS
- OpenMesh or CGAL, in either case bridge with eigen2
- Namespace MathNS
- math library ?
- Namespace MeshNS
- split file on mesh structure, algorithm for mesh and mesh utilly function (such as draw)
- Namespace MeshNS
- Create a real mesh class instead of typedef to store properties
- Namespace ParserNS
- strengthen (better error...)
- Namespace ParserNS
- CallBack mode (should require less memory)
- Namespace ParserNS
- Linked with dynamic mesh : partial loading ....
- Namespace ParserNS
- Geometric segmentation
- Namespace ParserNS
- Nested Segmentation (nested segmentation handled with a stack)
- Namespace ParserNS
- Generic
- Namespace ParserNS
- document the define convert see address for a description of the format and papers
- Namespace ParserNS
- make the ref works
- Namespace ParserNS
- make a threaded parser version for progressive mode, make it live on its own world
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